Hey Elgan,
The below code doesn't work, and I don't know why. The angle is completely ignored once a player is teleported. How would I use the TurnTo and turn functions? Do you have an example? That would be much appreciated, as I've never heard of these commands lol
Code:
endtriggeral:
while(1)
{
$endtrgal waittill trigger
if(parm.other.dmteam == allies)
{
local.player = parm.other
local.player tele ( 3561.92 1193.11 564.13 )
local.player.angle = ( 4.53 -93.14 0.00 )
level.alliesscore++
thread Scorethread
iprintlnbold "Allies Score !"
if(level.resetals == 1)
{
level.resetals = 0
}
}
wait .5
}
end